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New Fight Night: Conquer

on July 14, 2026 12:09:16am, by [P.G] SmoothSL StarSL StarSL StarSL StarSL StarSL StarSL Star 

Fight Night meets Prison Takeover, but this time it's every gang for itself. Instead of a 1v1, a whole pack of gangs drops onto one locked prison and fights a free-for-all. Last crew standing conquers it.

How it works:

3-day opt-in. Gang leaders (or a war-permitted member) enter their gang. Your gang needs 5+ members, and your whole roster fights automatically when it kicks off.

1 day of war. Six sessions of 2 hours on, 2 hours off. The top-scoring gang wins each session, and the most session wins conquers the prison. If it's a dead tie, we throw an extra tie-breaker session.

Full takeover combat the whole way through: attacks, live objectives, territory gang crimes, Hitmen and Mercs. Not fighting? Spectate on the territory page and cheer your favorites for a points boost.

Double Yard Credits on everything you score, all event long.

The rewards:

MVP Trophy for the top scorer on the winning gang. A second MVP Trophy for the top scorer across the entire event. And 50 Executive Chairs spread across participants by total points, handed out generously so it isn't winner-take-all. Score big and you're rewarded, but the little guys eat too. MVP trophy winners don't take chairs, to keep the wealth spread.

Keep an eye on the Territory Map. The prison under a Conquer war glows gold and lists every gang in the brawl.

Two Prison Takeover changes that apply to all takeovers, not just Conquer:

Team objective bonuses now trigger at 50% of your gang scoring an objective, down from the full 100%, so those bonus points are much easier to unlock.

You now need at least 5 members in your gang to take part in a prison takeover.

Good luck out there!

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