FIGHT NIGHT: WAR — SIGN-UPS ARE LIVE!
on June 23, 2026 1:10:40am,
by [P.G] Smooth





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A brand-new twist on Fight Night has hit the yard, and the bell's already ringing. This isn't your usual scrap — it's all-out WAR.
How it works:
- Two teams, split 50/50. Everyone who signs up gets drafted into one of two squads, balanced by total stats. No tiny factions — just one massive brawl, your side vs. theirs.
- War-point scoring. Forget flat points — hits are scored on the war-point system, so punching up at higher-level enemies is worth far more. And your Warlord skill boosts every point you earn — the higher your Warlord level, the harder you hit the scoreboard.
- Hitmen & Mercenaries are in play. Arm up to 5 Hitmen and 5 Mercenaries each combat cycle (straight from your inventory). A Hitman auto-wins your attack; a Mercenary auto-defends you. Spend them wisely — unused ones expire when the cycle ends.
The Loot: When the dust settles, trophies go to:
- The top 2 performers on the winning team
- 2 random members of the winning team who put up a positive score (luck favors the brave)
- The MVP — and if the MVP is also a top performer, they walk away with two trophies.
Four cycles. Two teams. One champion squad.
Sign-ups are open NOW. Head to the Fight Night: War page, throw your name in, and get ready to go to war for your team.