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FIGHT NIGHT: WAR — SIGN-UPS ARE LIVE!

on June 23, 2026 1:10:40am, by [P.G] SmoothSL StarSL StarSL StarSL StarSL StarSL StarSL Star 

A brand-new twist on Fight Night has hit the yard, and the bell's already ringing. This isn't your usual scrap — it's all-out WAR.

How it works:

  • Two teams, split 50/50. Everyone who signs up gets drafted into one of two squads, balanced by total stats. No tiny factions — just one massive brawl, your side vs. theirs.
  • War-point scoring. Forget flat points — hits are scored on the war-point system, so punching up at higher-level enemies is worth far more. And your Warlord skill boosts every point you earn — the higher your Warlord level, the harder you hit the scoreboard.
  • Hitmen & Mercenaries are in play. Arm up to 5 Hitmen and 5 Mercenaries each combat cycle (straight from your inventory). A Hitman auto-wins your attack; a Mercenary auto-defends you. Spend them wisely — unused ones expire when the cycle ends.

The Loot: When the dust settles, trophies go to:

  • The top 2 performers on the winning team
  • 2 random members of the winning team who put up a positive score (luck favors the brave)
  • The MVP — and if the MVP is also a top performer, they walk away with two trophies.

Four cycles. Two teams. One champion squad.

Sign-ups are open NOW. Head to the Fight Night: War page, throw your name in, and get ready to go to war for your team. 

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