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Upcoming Update Information!

on August 25, 2025 4:12:55pm, by [P.G] SmoothSL StarSL StarSL StarSL StarSL StarSL StarSL StarSL StarSL StarSL Star 

Some big things are coming in the world of Prison Struggle.
The final progression of PS.

That’s right! After this next update, no more security levels will be added. This will be a never-ending loop of content. Normally, we make players figure out escapes themselves to keep an adventure element, but this often leads to asking others or creating support tickets. So this time, we’re laying it all out clearly.

Final Security Levels

Security Level 9–10: (75% stat reduction — 2% per level above 350, reaching 0% at level 388)

This progression is a double. At SL8, once you reach level 350, speak with Shady. He will give you a challenge: escape, reach level 300 within 24 hours, and you gain an extra security level at no cost. You do not reset to level 1 — you essentially skip 300 levels. 

This leads to our final security level, the 10th star.

There is no level cap for SL9 and SL10, so you can climb as high as you want.

But the real infinite progression begins with Rebirth.

Rebirth

Rebirth becomes available after reaching level 400 at SL10. This resets your stats and stars to 0. Why would you do this? Because each Rebirth Star grants:

  • 100% buff to PMC, Training Gains, and EXP

  • 5 Rebirth Skill Points

You restart at SL0, Level 1, but with a permanent 100% boost. Security Level Stars stack with Rebirth Stars, so you could have 10 SL stars plus Rebirth stars for a massive 300% boost.

You can rebirth repeatedly, but each time requires 50 more levels:

  • First rebirth at level 400

  • Second rebirth at level 450

  • Third rebirth at level 500
    And so on. It gets progressively more difficult.

Rebirth Skills

Rebirth Skill Points can be spent on powerful upgrades:

  • Hitman: Reduces attack energy cost by 5% per point

  • Boss Grinder: Reduces boss fight cooldown by 2 minutes per point

  • Ultimate Trainer: Increases training gains by 3% per point

  • Ultimate Crimer: Increases EXP from crimes by 3% per point

  • War Master: In wars, attacked players contribute 2x base points (with 1 point) plus +1x per additional point

New Crimes

We know leveling is challenging. To support progression, we’re introducing three new crimes above the 75 nerve one. These crimes will provide significant boosts but will require higher security levels:

  • First crime unlocks at SL8

  • Second crime unlocks at SL9

  • Third crime unlocks at SL10

Double EXP Events Reworked

Traditional Double EXP events are gone. Instead, they’re being replaced with Double EXP Tokens.

These tokens can be used whenever you want for the same effect — level on your own schedule. Don’t need them? Sell them. Tokens will have generous drop rates and won’t be overly rare.

We believe players should not be forced to wait for limited events to progress effectively.

Launch Timeline

If everything goes smoothly, this update will launch by this weekend. We’ll post updates in Discord if there are delays and announce when it officially goes live.

Feel free to ask questions and/or give feedback on our discord as well.

 

Happy Monday!

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